AngouriMath
CollapseToPerfectSquare(AngouriMath.Entity)
Method (no overloads)
Summary
is what
https://github.com/asc-community/AngouriMath/issues/176
Remarks
complex
square --
non-negative
it needs Simplify(System.Int32), and the simplifier equates
at
sum and produced a wrong answer.
disposes. The points include negative values, which is where a branch-cut error
shows and nowhere else, and every free variable is given a different one so that
withdraws unless every sampled point agrees, so a variable it cannot evaluate at
simply means no collapse.
-- a polynomial trinomial is collapsed by the rules above -- and to keep the cost
of that
Returns
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